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RPG Diary

May 6, 2023

Final Fantasy XIII

I distinctly remember not enjoying Final Fantasy XIII when it was released. Lately, I've seen more positive opinions about the game, and even comparisons to one of my favorite games, Final Fantasy X. Did I have different opinions replaying this game 10 years later?

Title
  • Final Fantasy XIII
Year
  • 2009
(US
  • 2010
)
System
  • PS3
  • 360
Developer
  • Square Enix
Publisher
  • Square Enix
Final Fantasy XIII: US Cover
US Cover
Final Fantasy XIII: Japan Cover
Japan Cover

Final Fantasy XIII is an extremely plot-focused game. As a whole, the party is probably the most developed of the entire series — all of the characters feel relevant and fleshed out. It is well-known as the most "linear" game in the series as there is very little optional content to do outside of advancing the main story. Unfortunately, I thought the main story was not very interesting.

The game starts immediately without backstory or introduction, and the party is essentially on the run for the first half of the game. During this time, there are very few interesting events — there are no towns to explore and there are no NPCs to interact with. The game compensates for this with flashback scenes explaining what led up to the start of the game. However, this makes the gameplay parts feel disconnected from the story parts. This part of the game drags on far too long in my opinion and it really began to feel like filler.

Things don't get much better in the second half either. While there are finally clear goals for the party, there are still barely any NPCs. I also didn't understand the ending. I get the feeling the game has deep lore, but it did not explain things very well.

Battles are once again fairly different from previous games. I was a bit disappointed that a dedicated battle screen returned after enjoying the seamless battles directly on the map in Final Fantasy XII. I was even more disappointed that only the party leader is directly controllable in battle — the extra party members are controlled by AI. While you can influence the AI's actions by setting the current "paradigm", I was frequently frustrated by the AI preferring different actions than what I wanted to do. Worst of all, the party leader getting KO-ed causes a game over. Thankfully, game overs are almost meaningless (you just respawn before the failed battle).

10 years later, I still do not enjoy this game. The story and the pacing is a mess. The battle system has some action elements that may appeal to others, but I did not care for it. In the end, I had this weird feeling that I might have enjoyed the story more as a movie or show because I liked the characters but hated the actual gameplay.

Liked
  • 👍Memorable characters
  • 👍Great soundtrack
  • 👍Reserve party members gain experience too
Disliked
  • 👎Empty lifeless world — no towns, few NPCs, no world map
  • 👎Plot-focused with a weak plot and awful pace
  • 👎AI controls other party members in battle
  • 👎Party leader KO causes game over
  • 👎Cie'th Stone missions are bland and generic

After completing a game, I add it to my overall enjoyment ranking which orders the games I've completed from those I most enjoyed to those I least enjoyed. It's tough for me to choose between this and Final Fantasy VIII since I had issues with the plot and gameplay in both games. I'll pick XIII over VIII, but it's really a toss-up.

Most Enjoyed
  1. . . .
  2. Final Fantasy XII
  3. Pokemon Scarlet and Violet
  4. Final Fantasy XIII
  5. Final Fantasy VIII
  6. Final Fantasy II
  7. . . .
Least Enjoyed